Leprecon LP-3000 Series Manual de usuario

Busca en linea o descarga Manual de usuario para Panel De Control Leprecon LP-3000 Series. Leprecon LP-3000 Series User Manual Manual de usuario

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Pagina 3 - Version 330

96 Chapter Nine Moving Light Cue PlaybackLP-3000 Users ManualTo Play Back a Cue or CuelistNOTE: Before you can play back a show, you must have program

Pagina 4

Moving Light Cue Playback Chapter Nine 97LP-3000 Users ManualThe Playback screen shows each page, each playback, any Moving Lightcues that are assigne

Pagina 5 - Contents

98 Chapter Nine Moving Light Cue PlaybackLP-3000 Users Manual3. Using the Page edgewheel, select the desired page.4. Using the Preset edgewheel, selec

Pagina 6

Moving Light Cue Playback Chapter Nine 99LP-3000 Users ManualTo Convert a Cuelist to a Chase1. Use the procedures described in Chapter Eight: Moving L

Pagina 7

100 Chapter Nine Moving Light Cue PlaybackLP-3000 Users ManualTo Convert a Cuelist to a Stack Loop1. Use the procedures described in Chapter Eight: Mo

Pagina 8

Moving Light Cue Playback Chapter Nine 101LP-3000 Users Manual3. Bring down Preset 0 to return to the cuelist, chase or stack that was runningprevious

Pagina 10

LP-3000 Users ManualChapter Ten:Advanced Moving Light Cue ProgrammingIn this chapter we describe programming techniques for LP-3000 users who arealrea

Pagina 11 - Introduction

104 Chapter Ten Advanced Moving Light Cue ProgrammingLP-3000 Users Manual3. Select Multi-Part (No-Dowse).This option enables you to program a cue in p

Pagina 12 - LP-3000 Features

Advanced Moving Light Cue Programming Chapter Ten 105LP-3000 Users ManualEditing Moving Light CuesMoving Light cues built on the LP-3000 can be edited

Pagina 13 - Getting Started

LP-3000 Users ManualIntroductionCongratulations on your purchase of the LP-3000 Console. The LP-3000 wasdesigned to fill the need for an entertainment

Pagina 14

106 Chapter Ten Advanced Moving Light Cue ProgrammingLP-3000 Users Manual3. Using the Scroll edgewheel, select the cue that you want to add, delete, e

Pagina 15 - Manual Console Operation

Advanced Moving Light Cue Programming Chapter Ten 107LP-3000 Users Manual2. Click Delete.The LP-3000 deletes the cue from the show.CAUTION: This actio

Pagina 16 - To Power Down the LP-3000

108 Chapter Ten Advanced Moving Light Cue ProgrammingLP-3000 Users ManualProgramming Cues in Off-line ModeThere are several instances in which it is m

Pagina 17

Advanced Moving Light Cue Programming Chapter Ten 109LP-3000 Users ManualNOTE: Hold Time, Start Delay and Fade Time are discussed in the nextsection,

Pagina 18 - X and Y Manual Scene Faders

110 Chapter Ten Advanced Moving Light Cue ProgrammingLP-3000 Users Manual9. Click Save and Exit to Programmer.10. Repeat steps 4 through 9 for all cue

Pagina 19

Advanced Moving Light Cue Programming Chapter Ten 111LP-3000 Users ManualInitiate CueProperty 3: Two-second Start Delay, one-second FadeProperty 1: no

Pagina 20

112 Chapter Ten Advanced Moving Light Cue ProgrammingLP-3000 Users ManualThe changes would take place as described over a period of four seconds. (The

Pagina 21 - (Y position.)

Advanced Moving Light Cue Programming Chapter Ten 113LP-3000 Users ManualBy default, Hold Time is set to INF. (Infinite) and Fade Time is set to twose

Pagina 22

114 Chapter Ten Advanced Moving Light Cue ProgrammingLP-3000 Users Manual8. Repeat steps 3 through 7 for all cues until the cuelist is completelyprogr

Pagina 23 - LP-3000 Show Basics

LP-3000 Users ManualChapter Eleven:Attribute ProgrammingTo Set Cue Properties by AttributeAttribute Programming provides more control over the look of

Pagina 24 - The Stage View Screen

8 IntroductionLP-3000 Users Manual• Appendix E provides you with step-by-step instructions about how you canimport labels and user-defined devices fro

Pagina 25 - To View the Show Screen

116 Chapter Eleven Attribute ProgrammingLP-3000 Users Manual4. Using the Attribute Select edgewheel, select the group of attributes that theremaining

Pagina 26 - To Create a New Show

Attribute Programming Chapter Eleven 117LP-3000 Users ManualYou can also assign attributes to edgewheels by pointing to the first attributeyou want to

Pagina 28 - To Format a Floppy Disk

LP-3000 Users ManualChapter Twelve:Creating New LabelsThe LP-3000 Moving Light Controller includes a library of labels for many commonMoving Light fix

Pagina 29

120 Chapter Twelve Creating New LabelsLP-3000 Users Manual 3. Click Color or Beam.The button that you click determines which property you will be crea

Pagina 30

Creating New Labels Chapter Twelve 121LP-3000 Users Manual4. Click Add.The LP-3000 displays the Label Editing screen. The appearance of thisscreen wil

Pagina 31 - Chapter Three:

122 Chapter Twelve Creating New LabelsLP-3000 Users Manual 5. If necessary, change the instrument selection so that only one type ofinstrument is sele

Pagina 32 - 28 Chapter Three System Tools

Creating New Labels Chapter Twelve 123LP-3000 Users ManualNote that the Snap To function is not available in off-line mode.9. When you have selected t

Pagina 33 - System Tools Chapter Three 29

124 Chapter Twelve Creating New LabelsLP-3000 Users ManualTo Create a Focus LabelNew focus positions for instruments connected to the LP-3000 are a sn

Pagina 34 - 30 Chapter Three System Tools

Creating New Labels Chapter Twelve 125LP-3000 Users Manual 5. Use the Pan and Tilt edgewheels to point the fixture to the correct position. You can al

Pagina 35 - System Tools Chapter Three 31

LP-3000 Users ManualSection One:Getting Started

Pagina 36 - 32 Chapter Three System Tools

126 Chapter Twelve Creating New LabelsLP-3000 Users ManualThe LP-3000 displays the Focus Label dialog box. By default, the LP-3000assigns a name to th

Pagina 37 - To Edit a Fixture

Creating New Labels Chapter Twelve 127LP-3000 Users ManualTo Edit a Label1. From the Main screen, click ML Program.The LP-3000 displays the Programmer

Pagina 38 - To View Unused Assignments

128 Chapter Twelve Creating New LabelsLP-3000 Users Manual6. Enter a new name for the label and click OK.To Delete a Label1. From the Main screen, cli

Pagina 39 - To View Fixture Information

Creating New Labels Chapter Twelve 129LP-3000 Users ManualThe LP-3000 displays the New Label dialog box.6. Enter a name for the new label or accept th

Pagina 41 - To Select a Patch

LP-3000 Users ManualAppendices

Pagina 43 - System Tools Chapter Three 39

LP-3000 Users ManualAppendix A:Maintenance and RepairHandlingIt is a good idea to invest in a properly designed flight case. Your Leprecon dealercan p

Pagina 45 - System Tools Chapter Three 41

LP-3000 Users ManualAppendix B:Instrument Library Version 29The following instruments are supported by the LP-3000 software.This information is correc

Pagina 47 - Erasing Show Components

136 Appendix B Instrument LibraryLP-3000 Users ManualGolden Scan 3Channel Attribute Min Max Group Default1 Iris 0 63 Beam 631 Gobo Rotate 64 255 Beam

Pagina 48 - Button Function

Instrument Library Appendix B 137LP-3000 Users Manual6 Tilt 0 255 Focus 1287 Dimmer 0 255 Intensity 2558 Frost 0 255 Beam 09 Pan fine 0 255 Focus 010

Pagina 49 - Conventional Light Controller

138 Appendix B Instrument LibraryLP-3000 Users Manual6 Tilt 0 255 Focus 1287 Zoom 0 255 Beam 1288 Focus 0 255 Focus 1289 Effects 1 0 255 Beam 010 Effe

Pagina 50

Instrument Library Appendix B 139LP-3000 Users ManualChannel Attribute Min Max Group Default2 Pan fine 0 255 Focus 03 Tilt 0 255 Focus 04 Tilt fine 0

Pagina 51 - Chapter Four:

140 Appendix B Instrument LibraryLP-3000 Users ManualGeniStratus 5XChannel Attribute Min Max Group Default1 Dimmer 0 128 Intensity 1282 Color wheel 1

Pagina 52 - Basic Preset Techniques

Instrument Library Appendix B 141LP-3000 Users ManualChannel Attribute Min Max Group Default5 Color wheel 1 0 255 Color 2556 Unassigned 0 0 Beam 07 Un

Pagina 53 - To Preview Presets

142 Appendix B Instrument LibraryLP-3000 Users ManualChannel Attribute Min Max Group Default7 Color mix Magenta 0 255 Color 2558 Color mix Yellow 0 25

Pagina 54 - To Edit Presets with Faders

Instrument Library Appendix B 143LP-3000 Users ManualChannel Attribute Min Max Group Default4 Gobo wheel 1 0 255 Beam 05 Shutter 0 255 Beam 2556 Dimme

Pagina 55 - Live and Blind Edits

144 Appendix B Instrument LibraryLP-3000 Users ManualChannel Attribute Min Max Group Default9 Color mix Yellow 0 255 Color 25510 Effects 1 0 255 Beam

Pagina 56 - Entering Preset Titles

Instrument Library Appendix B 145LP-3000 Users ManualChannel Attribute Min Max Group Default15 Gobo 2 rotate Hi 0 255 Beam 016 Gobo 2 rotate Lo 0 255

Pagina 57 - Preset Scenes

LP-3000 Users ManualChapter One:Manual Console OperationPower Up and Down SequencesThe LP-3000 is a computer-based lighting console. The internal comp

Pagina 58 - To Edit Presets

146 Appendix B Instrument LibraryLP-3000 Users ManualChannel Attribute Min Max Group Default10 Litho Fine 0 255 Beam 011 Effects 1 0 255 Beam 012 Effe

Pagina 59 - Presets Chapter Four 55

Instrument Library Appendix B 147LP-3000 Users ManualChannel Attribute Min Max Group Default1 Pan fine 0 255 Focus 1282 Pan 0 255 Focus 1283 Tilt fine

Pagina 60

148 Appendix B Instrument LibraryLP-3000 Users Manual1220 RPRChannel Attribute Min Max Group Default1 Shutter 0 255 Beam 02 Dimmer 0 255 Intensity 255

Pagina 61 - Chapter Five:

Instrument Library Appendix B 149LP-3000 Users ManualChannel Attribute Min Max Group Default5 Pan 0 255 Focus 1286 Pan fine 0 255 Focus 1287 Tilt 0 25

Pagina 62 - To Play Back a Chase

150 Appendix B Instrument LibraryLP-3000 Users ManualMAC 250Channel Attribute Min Max Group Default1 Shutter 0 255 Beam 202 Dimmer 0 255 Intensity 255

Pagina 63 - Run Controls

Instrument Library Appendix B 151LP-3000 Users ManualChannel Attribute Min Max Group Default10 Effects 1 0 255 Beam 011 Pan 0 255 Focus 12812 Pan fine

Pagina 64 - 60 Chapter Five Chases

152 Appendix B Instrument LibraryLP-3000 Users ManualChannel Attribute Min Max Group Default17 Gobo Rotate 0 255 Beam 12718 Focus 0 255 Focus 12819 Zo

Pagina 65 - To Create a New Chase

Instrument Library Appendix B 153LP-3000 Users ManualPan CommandColor FaderChannel Attribute Min Max Group Default1 Color mix Yellow 0 255 Color 02 Co

Pagina 66 - 62 Chapter Five Chases

154 Appendix B Instrument LibraryLP-3000 Users ManualVari*lightVL MirrorChannel Attribute Min Max Group Default1 Pan 0 255 Focus 1282 Tilt 0 255 Focus

Pagina 67 - Chases Chapter Five 63

Instrument Library Appendix B 155LP-3000 Users ManualWybronForerunnerChannel Attribute Min Max Group Default1 Color wheel 1 0 255 Color 0

Pagina 68 - 64 Chapter Five Chases

12 Chapter One Manual Console OperationLP-3000 Users ManualThis will ensure that all parts of the show file are completely loaded.To Power Down the LP

Pagina 70 - Editing Chases

LP-3000 Users ManualAppendix C:Creating and Editing Moving LightDevicesDevicesDevices that are not included in the LP-3000 library can be added at any

Pagina 71 - To Delete a Chase

158 Appendix C Creating and Editing Moving Light InstrumentsLP-3000 Users Manual4. In the Name box, enter a name for the new device.5. Press the TAB k

Pagina 72

Creating and Editing Moving Light Instruments Appendix C 159LP-3000 Users Manual4. Enter information into the first four fields on the screen.Use the

Pagina 73 - Cue Stacks

160 Appendix C Creating and Editing Moving Light InstrumentsLP-3000 Users Manual6. Click Yes to continue.The LP-3000 adds the undefined attributes to

Pagina 74 - Adding Cues to a Stack

Creating and Editing Moving Light Instruments Appendix C 161LP-3000 Users Manual8. To create a new name for an attribute, activate the Name list. Then

Pagina 75 - To Set Fade Times

162 Appendix C Creating and Editing Moving Light InstrumentsLP-3000 Users Manual10. Adjust any Min and Max DMX values that do not match the defaults.T

Pagina 76 - 72 Chapter Six Cue Stacks

Creating and Editing Moving Light Instruments Appendix C 163LP-3000 Users ManualTo Edit an Instrument1. From the Main screen, click Setup, DMX Lines a

Pagina 77 - Cue Stacks Chapter Six 73

164 Appendix C Creating and Editing Moving Light InstrumentsLP-3000 Users ManualYou can also reach this screen by following the procedure To Edit anIn

Pagina 78 - Playing Back Cue Stacks

LP-3000 Users ManualAppendix D:Control FeaturesSome Moving Light devices have attributes that enable the user to send controlsignals that spark, reset

Pagina 79 - Cue Stacks Chapter Six 75

Manual Console Operation Chapter One 13LP-3000 Users Manual2. Click Shutdown to shut down the LP-3000.If you want to restart the LP-3000 rather than s

Pagina 80 - Editing Stacks

166 Appendix D Control FeaturesLP-3000 Users Manual2. Select one or more instruments to which a control feature will be applied.There are several sele

Pagina 81 - To Delete a Stack

Control Features Appendix D 167LP-3000 Users Manual4. Click Activate Feature or Activate.The control feature is loaded and sent.NOTE: If you are playi

Pagina 83 - Moving Light Controller

LP-3000 Users ManualAppendix E:Importing Labels and Devices from OtherShowsNew in LP-3000 version 330 is a powerful feature that enables you to import

Pagina 84

170 Appendix E Importing Labels and Devices from Other ShowsLP-3000 Users Manual3. Using the Scroll edgewheel, select the show from which you want to

Pagina 85 - Chapter Seven:

Importing Labels and Devices from Other Shows Appendix E 171LP-3000 Users ManualThe LP-3000 displays the Import Fixture screen.3. Using the Scroll edg

Pagina 87 - No Change

LP-3000 Users ManualGlossaryActive Attribute: An important difference between cues for Moving Lights and conventionalinstruments is that it is necessa

Pagina 88 - Panel Layout

174 GlossaryLP-3000 Users ManualCrossfade: The action of changing from one scene to another. The intent is a smooth transitionfrom one look to another

Pagina 89 - Moving Light Cue Programming

Glossary 175LP-3000 Users ManualGroup: A group is a convenient functional set of instruments. An instrument can be a memberof multiple groups. The use

Pagina 90 - Selecting Fixtures

14 Chapter One Manual Console OperationLP-3000 Users Manual10864201086420108642010864200246810LP-3000 Master PanelX and Y Manual Scene FadersThe manua

Pagina 91

176 GlossaryLP-3000 Users ManualMoving Light: A special class of light fixtures that have programmable properties. Unlikeconventional lights (dimmers)

Pagina 92 - Instrument Groups

Glossary 177LP-3000 Users ManualSubmaster: See Scene.Timed Fade: A pre-programmed event that performs a crossfade from one scene to another.Usually th

Pagina 94

LP-3000 Users Manual IndexAAdd Button... 15, 47Used to Create a Conventional Chase ...

Pagina 95

180 IndexLP-3000 Users ManualDefinition ... 36Erasing...

Pagina 96 - Save As Cue

Index 181LP-3000 Users ManualProcedure ... 16Solo Button...

Pagina 97 - Saving the Cue to a Playback

182 IndexLP-3000 Users ManualChanging Playback Order for a Conventional Stack...76Conventional Stack...

Pagina 98 - To Check the Cue

Manual Console Operation Chapter One 15LP-3000 Users ManualIn Two-Scene Preset mode, a single console channel is controlled by one faderfrom each row

Pagina 100 - Viewing the Playback Status

16 Chapter One Manual Console OperationLP-3000 Users ManualLEDs in the Add Enable and Solo Enable switches indicate which mode is enabled(if any).Impo

Pagina 101 - Changing Cue Order

Manual Console Operation Chapter One 17LP-3000 Users Manual7. Set up the next scene on the inactive Y faders (lower row).8. Switch to the Y scene by m

Pagina 103

LP-3000 Users ManualChapter Two:LP-3000 Show BasicsThe LP-3000 has a computer on-board. The computer and its software enable youto automate many aspec

Pagina 104 - Overriding a Look

20 Chapter Two LP-3000 Show BasicsLP-3000 Users Manual• The trackball acts as a mouse control for the on-screen cursor. The twobuttons above the track

Pagina 105

LP-3000 Show Basics Chapter Two 21LP-3000 Users ManualIn the LP-3000 display screens, labels are placed on the display to indicatefunctions performed

Pagina 106

22 Chapter Two LP-3000 Show BasicsLP-3000 Users ManualThe LP-3000 displays the Show screen.This screen displays the name of the show that is currently

Pagina 107 - Chapter Ten:

LP-3000 Show Basics Chapter Two 23LP-3000 Users Manual3. Click OK.If a show was already open, the LP-3000 asks you to confirm closing thatshow before

Pagina 108

24 Chapter Two LP-3000 Show BasicsLP-3000 Users ManualTo Backup a ShowIt is recommended that you back up your show to a floppy disk frequently. Thisgi

Pagina 109 - Editing Moving Light Cues

LP-3000 Show Basics Chapter Two 25LP-3000 Users ManualYou can format a disk from the LP-3000. You can also erase all the files that are ona disk. Note

Pagina 110 - To Delete a Cue from a Show

LP-3000 Users ManualVersion 330Copyright © 1997-1999 CAE Incorporated. All rights reserved.Information in this document is subject to change without n

Pagina 112 - To Create a Cuelist

LP-3000 Users ManualChapter Three:System ToolsThe LP-3000’s system tools include features that enable you to configure theconsole for a specific light

Pagina 113

28 Chapter Three System ToolsLP-3000 Users ManualIf you were to assign a start address of 1 to the Cyberlight, the next available startaddress would b

Pagina 114

System Tools Chapter Three 29LP-3000 Users Manual2. Click Add Fixture.The LP-3000 displays the Add Fixture screen.3. If necessary, click Switch to HTP

Pagina 115

30 Chapter Three System ToolsLP-3000 Users Manual5. Use the Number to Add edgewheel to select the number of fixtures to add.6. Click Select.The LP-300

Pagina 116

System Tools Chapter Three 31LP-3000 Users ManualClicking OK saves the current line assignment information. If you selectedmore than one fixture, the

Pagina 117

32 Chapter Three System ToolsLP-3000 Users Manual4. Use the Scroll edgewheel to select a manufacturer from the Manufacturerlist.5. Use the Fixture edg

Pagina 118

System Tools Chapter Three 33LP-3000 Users ManualThe LP-3000 places new LPT fixtures on DMX Line B starting with the firstavailable address (address 1

Pagina 119 - Attribute Programming

34 Chapter Three System ToolsLP-3000 Users Manual4. Using the Next and Back buttons, move to the field you want to edit.5. Using the LP-3000 keyboard,

Pagina 120

System Tools Chapter Three 35LP-3000 Users ManualThis screen enables you to see the “holes” in the DMX map that wouldaccommodate new fixtures.To View

Pagina 122

36 Chapter Three System ToolsLP-3000 Users ManualDimmer PatchDimmer Patch is the system used to interconnect conventional lights to boardchannels. In

Pagina 123 - Creating New Labels

System Tools Chapter Three 37LP-3000 Users ManualThe Dimmer Patch screen shows the name of the active patch in the display box inthe upper right corne

Pagina 124

38 Chapter Three System ToolsLP-3000 Users ManualThe LP-3000 displays the Dimmer Patch screen.2. Click Select Patch.The LP-3000 displays the Select Pa

Pagina 125

System Tools Chapter Three 39LP-3000 Users ManualTo Build a Custom Patch—First Step1. From the Main screen, click Setup and then Dimmer Patch.The LP-3

Pagina 126

40 Chapter Three System ToolsLP-3000 Users Manual5. Use the Line edgewheel to change the line number at any time—eitherbefore or after the dimmers are

Pagina 127

System Tools Chapter Three 41LP-3000 Users ManualThe LP-3000 displays the Copy Patch dialog box.5. Accept the default name or use the keyboard to ente

Pagina 128 - To Create a Focus Label

42 Chapter Three System ToolsLP-3000 Users Manual• Timing defaults are displayed in the lower portion of the screen.2. Use the Next and Back buttons t

Pagina 129

System Tools Chapter Three 43LP-3000 Users ManualYou can set the Start Delays and Fade Times for color, beam and focusindependently. The Start Delay a

Pagina 130 - Editing Labels

44 Chapter Three System ToolsLP-3000 Users ManualButton FunctionPreset Erase Erasing presets returns all channel levels in eachscene to zero intensity

Pagina 131 - To Rename a Label

LP-3000 Users ManualSection Two:Conventional Light Controller

Pagina 132 - To Delete a Label

LP-3000 Users ManualContentsIntroductionAbout This Manual ...

Pagina 134

LP-3000 Users ManualChapter Four:PresetsIntroduction to PresetsLP-3000 Preset PanelThere are 18 faders in the lower section of the console. This secti

Pagina 135 - Appendices

48 Chapter Four PresetsLP-3000 Users Manualcurrent page is indicated on the mode display screen. For each of the memorypages, a different scene can be

Pagina 136

Presets Chapter Four 49LP-3000 Users ManualRecord ModePage 1Record mode is also indicated by flashing yellow LEDs in the row ofnumbered preset Select

Pagina 137 - Maintenance and Repair

50 Chapter Four PresetsLP-3000 Users Manual2. Hold the Run button while pressing the Select button above a presetplayback.The LP-3000 displays a messa

Pagina 138

Presets Chapter Four 51LP-3000 Users Manualwithin the preset, in order to edit that level you would first have to move thechannel fader through the 80

Pagina 139 - Instrument Library Version 29

52 Chapter Four PresetsLP-3000 Users ManualIn a blind edit, no changes are visible on stage, but the output LEDs reflect theintensity of the individua

Pagina 140 - Stage Color 300

Presets Chapter Four 53LP-3000 Users Manual8. Repeat steps 2 through 6 for each title that you want to enter.9. When you are done, click Exit to Setup

Pagina 141 - Stage Zoom

54 Chapter Four PresetsLP-3000 Users ManualNext to the Preset edgewheel display, the LP-3000 displays the titleassociated with the preset from the pre

Pagina 142 - CF 1200 Wash

Presets Chapter Four 55LP-3000 Users ManualSeveral channels selected for editing:7. Using the Modify edgewheel, adjust the level for the channel or ch

Pagina 143 - Color Changer

2 ContentsLP-3000 Users ManualOptions...

Pagina 145 - Cyberlight Mode 2

LP-3000 Users ManualChapter Five:ChasesThe chaser section of the LP-3000 is used to build simple endless loops ofscenes—called chases. Chases can cons

Pagina 146 - IntellaBeam 8 Channel

58 Chapter Five ChasesLP-3000 Users Manual2. Move the key switch to the Unlock position.3. Set the Page roller to the desired page.4. Press the Record

Pagina 147 - Studio Color

Chases Chapter Five 59LP-3000 Users ManualThe LP-3000 displays the Chase Builder screen.2. Ensure that the LP-3000 is in Run mode.If it is not, press

Pagina 148 - Studio Spot

60 Chapter Five ChasesLP-3000 Users Manual1. With the chase running, press and hold the Chase Enable button.This button is located on the Master panel

Pagina 149 - Technobeam

Chases Chapter Five 61LP-3000 Users ManualTo Edit a Chase on a PlaybackRecording a chase to a playback is a convenient way to use the preset sceneplay

Pagina 150 - Lamp Lite

62 Chapter Five ChasesLP-3000 Users Manual2. Using the Select edgewheel, activate the Chase column.3. Click Add Chase.NOTE: If the Chase column is not

Pagina 151 - 1220 CMYR

Chases Chapter Five 63LP-3000 Users ManualTo Assign the Chase to a PlaybackChases that have been created with the chase builder as described are assig

Pagina 152 - 1220 RPR

64 Chapter Five ChasesLP-3000 Users Manual4. Click Add Step.The LP-3000 displays the New Step dialog box.As an alternative to clicking Add Step, you c

Pagina 153 - 218 Mkll

Chases Chapter Five 65LP-3000 Users Manual5. Click Edit.The LP-3000 displays the Edit Step screen.The LP-3000 displays level information for 72 dimmer

Pagina 154

Contents 3LP-3000 Users ManualSECTION THREE: MOVING LIGHT CONTROLLERChapter Seven: Moving Light Controller—OverviewMoving Light Definitions ...

Pagina 155

66 Chapter Five ChasesLP-3000 Users ManualSeveral channels selected for editing:12. Using the Modify edgewheel, adjust the level for the channel or ch

Pagina 156 - Robocolor Pro 400

Chases Chapter Five 67LP-3000 Users Manual• Delete a step.• Delete a chase.To Shorten a Chase1. From the Main screen, click Chase.The LP-3000 displays

Pagina 158 - Vari*light

LP-3000 Users ManualChapter Six:Cue StacksThe Cue Stack feature of the LP-3000 offers automated cue-to-cue fades triggeredby the operator in a sequent

Pagina 159 - Forerunner

70 Chapter Six Cue StacksLP-3000 Users ManualThe Stacks list shows the stacks that have been created in the LP-3000.3. Using the Select edgewheel, act

Pagina 160

Cue Stacks Chapter Six 71LP-3000 Users Manual4. Using the Select edgewheel, activate either the Stacks column or the Stepscolumn.5. Using the manual s

Pagina 161 - Appendix C:

72 Chapter Six Cue StacksLP-3000 Users ManualPrevious CueFollow Time: Set to ten seconds.Affects current cue.Up Fade: Set to six seconds.Affects curre

Pagina 162

Cue Stacks Chapter Six 73LP-3000 Users Manual6. Click Edit.The LP-3000 displays the Edit Step screen.The LP-3000 displays level information for 72 dim

Pagina 163

74 Chapter Six Cue StacksLP-3000 Users ManualSeveral channels selected for editing:13. Using the Modify edgewheel, adjust the level for the channel or

Pagina 164

Cue Stacks Chapter Six 75LP-3000 Users Manual2. Using the Stack edgewheel, select a stack to play back.3. Click Activate.The LP-3000 loads the stack.T

Pagina 165

4 ContentsLP-3000 Users ManualChapter Twelve: Creating New LabelsCreating Labels...

Pagina 166

76 Chapter Six Cue StacksLP-3000 Users ManualThis will be maintained until the Hold button is pressed again.6. Press Back during a fade to stop and th

Pagina 167 - Attribute Labels

Cue Stacks Chapter Six 77LP-3000 Users ManualThe LP-3000 displays the Stack Run screen.2. Click Stack Build.The LP-3000 displays the Stack Builder scr

Pagina 169 - Control Features

LP-3000 Users ManualSection Three:Moving Light Controller

Pagina 171

LP-3000 Users ManualChapter Seven:Moving Light Controller—OverviewThe LP-3000 Moving Light Control software adds comprehensive moving lightcontrol fea

Pagina 172

82 Chapter Seven Moving Light Controller—OverviewLP-3000 Users Manual• Intensity—The brightness of the beam, usually controlled by a mechanicaldimmer

Pagina 173 - Appendix E:

Moving Light Controller—Overview Chapter Seven 83LP-3000 Users ManualEffects: Prisms and Frost (Beam Property)The number of elements that can be intro

Pagina 174 - Importing a Device

84 Chapter Seven Moving Light Controller—OverviewLP-3000 Users ManualHowever, if CUE_002 may be preceded by a various cues, you can set the color toNo

Pagina 175

LP-3000 Users ManualChapter Eight:Moving Light Cue ProgrammingThe process of creating a Moving Light cue consists of the following steps:1. Selecting

Pagina 176

Contents 5LP-3000 Users ManualPatend 575...

Pagina 177 - Glossary

86 Chapter Eight Moving Light Cue ProgrammingLP-3000 Users Manual The LP-3000 automatically creates a new cue as a starting point forprogramming. Cues

Pagina 178 - 174 Glossary

Moving Light Cue Programming Chapter Eight 87LP-3000 Users ManualThe Instruments screen consists of three sections:The Instruments Available section d

Pagina 179 - Position

88 Chapter Eight Moving Light Cue ProgrammingLP-3000 Users ManualTo: Do:Move all instruments fromthe Instruments in Cuelist to the InstrumentsAvailabl

Pagina 180 - 176 Glossary

Moving Light Cue Programming Chapter Eight 89LP-3000 Users ManualTo: Do:Include a group ina cue.Use the Group edgewheel to select a group fromthe Grou

Pagina 181 - Glossary 177

90 Chapter Eight Moving Light Cue ProgrammingLP-3000 Users ManualFixtures have a library of labels for each property. A label may represent the valueo

Pagina 182

Moving Light Cue Programming Chapter Eight 91LP-3000 Users ManualThe LP-3000 displays the Programmer screen.The Instruments Selected section of the sc

Pagina 183

92 Chapter Eight Moving Light Cue ProgrammingLP-3000 Users ManualIf you have not yet created any Focus labels, you will need to do so now.Please see T

Pagina 184 - 180 Index

Moving Light Cue Programming Chapter Eight 93LP-3000 Users ManualSaving the Cue to a PlaybackMoving Light cues can be directly assigned to faders for

Pagina 185 - Index 181

94 Chapter Eight Moving Light Cue ProgrammingLP-3000 Users ManualTo Check the CueWhen you have finished programming a Moving Light cue, you can check

Pagina 186 - 182 Index

LP-3000 Users ManualChapter Nine:Moving Light Cue PlaybackWhether your Moving Light show consists of one cue assigned to one playback ormany cues assi

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