PRO LIGHTING EQUIPMENTLP-1600 SERIES INSTRUCTION MANUALManual Revision: 1.02Software Versions: v2.04PCV3.02Lv1.72BCAE Inc.10087 Industrial DriveP.O. B
102.3. SoftpatchThe LP-1600 console includes a feature called Softpatch, where two customassignments and one default (“straight”) assignment of dimmer
11A new feature of the LP-1600 is BLOCK PATCH ASSIGNMENT. Instead ofmaking patch assignments one at a time, entire blocks of dimmers can bemore easily
122.3.1. Video Output - Patch DataIn CUE Plus models, dimmer patch data is continuously output to the externalVGA display. Pressing the SETUP menu but
13To clear ALL memory in the LP1600, start by pressing the Setup menu button.Turn the data wheel to the right, until the following message is seen:Era
142.4.1. Video Output - SetupIn CUE Plus models, the Memory Erase menu choices are accessed by firstpressing SETUP. Move the Wheel to the right until
153. Manual ModeThe LP1600, in addition to being a powerful memory console, can also be usedas a simple two-scene preset board. This allows an untrain
16LP-1600 v2.83LRun ModeThis indicates that the LP1600 has completed its power-on testing, and isoperating normally. To view channel levels being sent
17The display shows the current output levels of all 48, 72 or 96 board channels.Note that this is pre-patch information.Along the left edge of the ch
183.3. X and Y manual ScenesThe most basic control of the LP-1600 console is provided by the rows of fadersfor the two manual scenes, labeled “X” and
19When switching between banks, the board “remembers” previous fader andoutput levels. Each time you switch banks, the output level must be “captured”
2TABLE OF CONTENTS1. OVERVIEW... 41.1. STANDARD MODELS...
20Typically, a scene might be set up with the X channel faders in advance, andwhen that cue is called, the X and Y Crossfaders are moved upward toge
21level is set to zero, pressing an “Add” bump button will have no effect. Press the“Run” mode button after setting the bump level.When Solo mode is s
22The LP1600 is much more than a two scene preset board. By pressing theswitch located above the Y preset fader, the lower scene of faders can beconve
23A pointer will be located to the left of the word ‘Open’. To lock the memory, holdthe Modify button and rotate the data wheel. The pointer will move
24Set up the desired scene by using the X channel faders and/or anycombination of presets that may have been already recorded. When the desirednew sce
25Pg Pre 1 210 24 75% 100%The first part of the display shows the page location of the preset beingpreviewed; Pg being the abbreviat
26Pressing the bump button for any Preset Master will start an edit of that scene.The display will show information for the preset:Pg Pre 1
27All board channels are displayed at once, giving a bigger picture of he Presetbeing edited. When X (Edit) faders are moved, the corresponding channe
28Pg Pre Insert2 10 W/RECIf a mistake was made, it is still possible to select another Preset fader for theinsertion point. Simply
29Once the Record button is pressed, the LP1600 verifies the operation with amessage:Scene DeletedPage 2 Preset 105. Cue StackThe Cue Stack feature
37.1. SAVING SHOWS... 477.2. LOADING SHOWS ...
30Once the Next cue is set, place the board in Record mode by pressing the red“Record” button. The yellow led next to the switch, and the Select led f
31Scene RecordedCue #10The Cue number will advance, and the display returns:Cue Record 11 W/SelectWhen recording is finished, return to R
32Delay(10 secs)Fade-in(2 secs)Fade-out(4 secs)Cue “n - 1”Cue “n”Cue “n + 1”To enter fade times, press the “Stack” button below the display. The top m
335.3. Stack PlaybackThe cues recorded in the Cue Stack can be used in several ways. The first is asa simple manual crossfade stack. As the crossfader
34Cue 1 2 1 10 100The channel levels of the selected cue, in this case cue #1, are displayed in twoways. First, the output le
35Cue 1 2 12 10% 100%In edit mode, the output level LEDs are used to show the contents of theselected memory. The X scene fade
36followed by 2 and so on. The playback order can be quickly altered and storedin memory. This is called linking cues.In addition to customizing the p
37previous fade. In our example, if the fade time for Cue 1 was 2 minutes, Cue 2crossfade would start 10 seconds after the conclusion of the previous
38Rotate the data wheel to the right until the Insert screen is shown:CUE Insert12.1 W/RECThe LP1600 automatically chooses the next avail
395.8. Deleting CuesPoint cues can be removed as easily as they are created. When a point cue isdeleted, the scene is removed from the playback sequen
41. OverviewThe LP1600 was designed to be a unique lighting controller. Our intention wasto build a simple, yet very powerful desk for use in a wide v
40It would not be possible to set Next to show 2, 3, or 4. If the Insert mode wereused to put cues back in between 1 and 5, all cue numbers from 1.1 t
41The LP1600 chaser consists of the controls necessary to enter and run chases,set the rate of the chase, and attach it to a scene. The simplest contr
42message:CH Stp Loop at 5 1 13) Press the Record button. The display will show:CH Stp Record 5 1 w/Select4) Bring up the board c
43Press the Edit Mode button. The console will say:Ch Stp Edit 5 1 w/SelectNext, press the chase Select button to initiate the edit of the curr
44Press the Step button until the step that you wish to insert after is shown onthe display. In the previous example, with step 2 on the display, a ne
45DeletedChase 5 Step 2After a few seconds, this message will be replaced with the original display:Ch Stp Delete 5 2 w/RECPressing the Reco
46If a scene, either a Preset Master or a Cue Stack step, is recorded with thechaser running, the scene will play back with the same chase. So, simply
47LP48/96. In the other direction, shows programmed on an LP-1648/96 willplayback correctly on an LP1624/48, with the exception that channels above48
48the show entities (presets, chase steps, cues) have been programmed. If anerror occurs, such as “disk full”, “drive not ready”, or “disk write prot
49The line number will increment up to 1152, indicating the progress of the save.7.2. Loading ShowsTo access the SHOW LOAD menus, press the SETUP menu
51.1. Standard modelsThe LP-1600 family consists of two model types, the Standard models and CuePlus models. Standard boards have the following featu
50Pressing the MODIFY button to signify Yes will bring up the verification menu:Are You Sure?(REC = Yes)Pressing the RECORD button will initiate the S
51The line number will increment up to 1152, indicating the progress of the save.7.3. Software UpgradesAs LP-1600 features are enhanced and bugs fixed
52• After a few moments, the upgrade procedure will begin, and the followingprogress message will appear:LP1600 v1.70BReceiving *• When the file h
53completely different functions. For instance, if a synthesizer is connected viaMIDI to the LP1600, turning the synth’s modulation wheel forward wil
54or by typing in a group of specific commands. Such a setup allows a completelighting show to be recorded and then played back flawlessly each time,
55essentially a box that splits the incoming MIDI signal into numerous signals,all exact copies of the original. So the LP1600 will probably be hooke
56scene chores, the operator is much freer to concentrate on the auxiliary andeffect lighting.Step-Time sequencing of Lighting cuesRather than manuall
575 05 STACK SELECT pressed6 06 STACK ON pressed7 07 YMODE CHAN pressed8 08 YMODE PRES pressed(9 09 STACK GO pressed(*** removed in v3.02 ***)10 0A BA
58106 6A Y Scene Channel 47 FADER 0-127107 6B Y Scene Channel 48 FADER 0-127NOTES: The following panel controls have no associated MIDI function: Da
599. Repair and Warranty InformationCAE will repair any defects in materials or workmanship on the LP-1600consoles for a period of one year from the d
6Construction:All aluminum chassis for durability and light weight. Angled shape makes thecontrols easier to see and operate, and gives a distinctive
6010. Document Revision StatusV 1.01Initial Release.V 1.02gaw 6/17/991) Added Midi PROGRAM CHANGE section.2)
72. SetupThe LP1600 series consoles connect easily to most types of dimming systems.DMX 512 and Analog (optional) outputs are provided for dimmer cont
8 7. RS-232 Standard Models only: P C Connection Pin Description DB-9 DB-25 2 Data into LP-1600 3 2 3 Data out of
9recommended that when the console is used in a touring system, the powerfeed should be checked before the board is plugged in.The LP-1600 is a microp
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